The outcome of our work is the co-creation of The Ministry of Imagination, an experimental step beyond the limitations of the present into a preferable, just future. To take others on this journey, we are creating a collection of games and tools that are instruments for imaginative engagement inspired by the Zapatistas' fight for a 'world in which many worlds fit.' These tools, shown in the accompanying document, include: The Ministry of Imagination, Kings Island, identity and flag. The Ministry of Imagination tool kit, a tote bag containing seed bombs, stickers, a kaleidoscope, a membership totem, a pen and a journal. The Ministry of Imagination Top Trumps' game with 30 speculative roles from a decarbonised future Limerick. The Ministry of Imagination Kings Island board game. This is a remix of the open-source game, Commonspoly that encourages a culture of cooperation and questions the violent model of neoliberal privatisation. We are redesigning this game to fit the local context of Kings Island. This will provide a place-based tool that will bring members of Kings Island together, young and old, to learn about decarbonisation and collective futures in a fun and engaging way by blurring the boundaries between fictional spaces and real-life action.